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Day 40: Weapon Combos
My plan for the day: Now that I had something to attack that could be defeated, it was time to make the player's combat slightly more...
Aug 20, 20232 min read
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Day 37: Weapon animations
My plan for the day: I wanted to add in attack animations, but rather than using custom animations like last time, I decided on mixamo...
Aug 14, 20231 min read
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Day 16: Animations for my character
I started day 16 off by importing a couple of basic animations from mixamo, and learning how to use Blend Trees to consolidate...
Jul 13, 20231 min read
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