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Day 41: Weapon idle animations
My plan for the day: While the title may sound a little confusing, this post is going to be all about how the player holds the weapon...
Sep 1, 20232 min read
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Day 17: The end to a journey...
The final day at my office was spent much like another day. I began working on attack combinations for my character; mashing the left...
Jul 15, 20231 min read
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