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Day 36: Weapon Modelling...Part 2
Part 2: My plan for the day: I wanted to continue working from where I left off yesterday, which was creating a weapons slot script and...
Aug 13, 20232 min read
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Day 35: Weapon modelling all over again
Part 1: My plan for the day: You may be wondering how many times I'm going to do the weapon modelling; it's my third time doing this now....
Aug 12, 20231 min read
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Day 24: Cleaning up my code and failed attempts at falling
My plan for the day: I wanted to organize my code so that I would not have issues with the game in the long run like I did with my...
Jul 22, 20231 min read
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Day 21: Starting anew...
What my plan was for the day? I wanted to start another game project since my old one was rather disorganized and hard to edit for...
Jul 19, 20232 min read
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Day 20: Animating enemies, adding health and stamina bars and more...
What my plan is: I want to work on animating a walking animation for the enemy, so it feels more realistic. Along with that, I also want...
Jul 18, 20232 min read
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Day 17: The end to a journey...
The final day at my office was spent much like another day. I began working on attack combinations for my character; mashing the left...
Jul 15, 20231 min read
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