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Day 40: Weapon Combos
My plan for the day: Now that I had something to attack that could be defeated, it was time to make the player's combat slightly more...
Aug 20, 20232 min read
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Day 38: Player health and damage
My plan for the day: I wanted to add in a basic health bar and a method to take damage, along with animations for taking damage and the...
Aug 15, 20231 min read
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Day 36: Weapon Modelling...Part 2
Part 2: My plan for the day: I wanted to continue working from where I left off yesterday, which was creating a weapons slot script and...
Aug 13, 20232 min read
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Day 34: 4 steps back, 5 steps forward
My plan for the day: I had wanted to continue with working on the UI for the character by adding in new weapons for the character to...
Aug 10, 20232 min read
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Day 32: Weapon Combos
My plan for the day: I wanted to create a string of attacks that would chain together to create a smooth combination for the player to...
Aug 7, 20231 min read
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What I've learnt so far
While I may have been recording what I was doing for the past four weeks here at my internship, I never really got into the details about...
Jul 24, 20233 min read
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Day 24: Cleaning up my code and failed attempts at falling
My plan for the day: I wanted to organize my code so that I would not have issues with the game in the long run like I did with my...
Jul 22, 20231 min read
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Day 21: Starting anew...
What my plan was for the day? I wanted to start another game project since my old one was rather disorganized and hard to edit for...
Jul 19, 20232 min read
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Day 20: Animating enemies, adding health and stamina bars and more...
What my plan is: I want to work on animating a walking animation for the enemy, so it feels more realistic. Along with that, I also want...
Jul 18, 20232 min read
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Day 19: Adding music
I started day 19 of making my game by thinking to myself about popular adventure games I had played myself. What did they all have in...
Jul 17, 20231 min read
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Day 18: Adding an enemy
My plan for the day: I intend to work on adding an enemy AI that uses a navmesh to have a patrol and chase state. What I accomplished?...
Jul 17, 20232 min read
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